Big Daddies Bio

bioshock11 Big Daddies are genetically-enhanced human beings who have had their skin and organs grafted into an enormous diving suit. The candidates also go through voice box modulation and pheromone application. This pheromone is what attracts the Little Sisters to the Big Daddies. They are then injected with a plasmid that effectively turns them into mindless drones. With gene-splicing, the humans inside the suits were given enhanced strength and agility. They are able to lift heavy weights with ease, seeing as their suits are made mostly of steel and various other machinery to keep them alive during their duties, which include resisting pressure six miles beneath the ocean. Big Daddies are sometimes assigned and outfitted to do other constructive tasks around Rapture. Big Daddies have been seen doing repairs and other maintenance tasks both inside and directly outside the city.
bioshock2cbigdaddyandlittlesister_2
The Big Daddy was the brainchild of Dr. Yi Suchong. Knowing that the Little Sisters would be at great risk if they were out on the streets gathering ADAM with no protection, Suchong sought to rectify the problem. With much trepidation, he presented his idea to Andrew Ryan. Knowing that becoming a Big Daddy would be a "one-way street", Suchong fretted about finding suitable candidates, despite Ryan's assurances that it would not be a problem. Although the true identities of the candidates are unknown, it is probable that they are either criminals, supporters of Atlas, victims of Ryan's mind control pheromones, or mutated little boys (as there aren't any seen in Rapture, yet children are present). bioshock-concept-art-1171
Big Daddies communicate by haunting sounds similar to that of a whale's call. For easier interpretation, lights were added to the helmet to display what state of intention the Big Daddy is in. Big Daddy helmets have three light colors: green indicates the Big Daddy is hypnotized and friendly, yellow indicates awareness of but indifference to his environment, and red indicates hostility and a state of combat

No comments:

Post a Comment